Basic Frisian and Ens warriors have a 1 move speed. Not only he won't be able to use his most devestating skills but very likelly he won't be able to reach you fast and will waste a turn. If enemy type is melee and he has to use his energy to deal more damage - attack his yellow bar first. Their move range,running speed and energy / health. Used the buff for armor and then I attacked with my other troops once enemies were weakened first. I used the same principle with Lo Pheng, who is even more deadly because he can get a whooping 42 armor on first turn and counters every time he is attacked. On my second turn I either used Thorns AOE skill asap if It had most impact, cause it dealt damage and gave me armor at the same time, or I used him as a last unit in my turn so that he could have his armor from 1st round for as long as possible. I often used a spell that increased his armor by +10 as well and then I buffed my other troops with and used archers to weaken / kill everyone else. I sent Thorn Brenin to the front and used skill that increased his attack & armor and made him a bait for a turn. Enemy AI by default is going to attack that unit if its within reach and it doesn't have any better targets avaible. Move your warrior to the front and use a skill / spell that gives him 10 armor. Force enemy to make pointless moves.įor example. In most cases you're not supposed to finish enemies fast. So if you apply tactics from every other game you'll have a bad time. This can be a blessing and a curse, becasue it applies both to you and to your enemy. The less units you bring into the fight the more often they can move/attack. The more units you have the less often you can use them. So here's my few tips to everyone that is just starting the game and find themselves struggling.įirst things first. Once I started the game I had difficulties adjusting to this game's combat system and for the love of God could not find any sensible general tips on how to aproach fights in general.
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